![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCMVX2SbtOfW94lKbbTleACAlXl6XEB4CqU6nBtK8oDQaRUPWiPzsbwqrBpbT0nfhtyRWDEAcAewUz7RzlqJcpV63ofMsA6NTgRtrsWQKIWh_LBujeo1XOon5CB27LsTRsD7m2D4_JC-o/s400/Royal+Channel.bmp)
![](http://www.librarising.com/astrology/celebs/images2/QR/queenelizabethii.jpg)
Hi, this blog is going to detail some of the aspects I am studying on my 'Broadcast Media' course at Bath Spa University.
1. The network has gone viral in the last 12 months, with more than 50 million users worldwide and a user base that is growing faster than great rival MySpace. According to Facebook, it adds 200,000 new users each day.
2. The average user spends 3.5 hours a month on Facebook - more than the average user on rival MySpace - which is increasingly attractive to advertisers.
3. Facebook is the current Web 2.0 darling - popular with ordinary users and "tech heads" alike.
4. US research reveals that Facebook users come from wealthier homes and are more likely to attend college than MySpace users - increasing that attraction for advertisers.
5. Microsoft's investment makes them a serious player in the growing market of "social advertising". Social network profiles are full of personal data that users voluntarily hand over, which is very useful for targeting adverts.
6. Sixty percent of Facebook users are outside of the US - so Microsoft's investment buys access to a global audience quickly and simply.
7. Facebook is the new web: The decision to open up the network to outside developers turned Facebook into a destination for many uses, like messaging, photos and video. Of course, as Facebook is on the web it could never really be the new web.
8. Every major content firm with an online presence is either working on a Facebook application or has already launched one - from Google to the BBC.
9. According to a report, 233 million hours of work are lost each month in the UK due to staff looking at social networks. Advertisers can now target people when at their desks.
10. The openness of Facebook is attracting a wealth of talented developers who can launch their applications to millions of users quickly.
11. Facebook messaging is the new e-mail. Everyone feels stressed from a deluge of e-mail from unwanted people and companies. But Facebook messages are always from friends.
12. Facebook's "status updates" have become the easiest way to let friends know what you are doing and how you are feeling at any given moment.
13. Facebook thrives on playful applications such as Pirates, Zombies, Super Wall and Top Friends, which have made the network a place to play as well as communicate.
14. Facebook is the acceptable face of blogging - you can reflect your life and personality online without being seen as a "blogger", which often carries a geeky stigma.
15. Facebook is worth $15bn only because Microsoft says so. The value of Facebook is based on a 1.6% share of the firm being worth the $240m Microsoft paid for it. Microsoft and Google were in a bidding war for a slice of the firm and both companies have large pockets. This was not just business, this was personal, according to some analysts.Podcasting is an automatic mechanism whereby multimedia computer files are transferred from a server to a client, which pulls down XML files containing the Internet addresses of the media files. In general, these files contain audio or video, but also could be images, text, PDF, or any file type.
The content provider begins by making a file. (for example, an MP3 audio file) This is usually done by posting the file on a webserver. The files may be available to the general public or may only be available to certain users.
The content provider then announces the existence of that file by referencing it in another file known as the feed. The feed is a list of the URLs by which episodes of the podcast may be accessed. This list is usually published in RSS format, which provides other information, such as publish date, titles, and accompanying text descriptions of the series and each of its episodes. The feed may contain entries for all episodes in a series, but is typically limited to a short list of the most recent episodes, as is the case with many news feeds. Standard podcasts consist of a feed from one author. More recently, multiple authors have been able to contribute episodes to a single podcast feed using concepts such as social podcasting.
The content provider posts the feed on a webserver. The location at which the feed is posted is expected to be permanent.
(Wikipedia)
A luxury car manufacturer offered MP3 players to encourage customers to take test drives. The players were preloaded with an audio infomercial with customer testimonials and interviews with engineers and designers.
A financial institution gave away MP3 players to new customers as an incentive. The players were loaded with an audio magazine giving valuable advice on investment and money management strategies.
National Semi Conductor issued 8500 video iPods to staff. National Semi Conductor has identified podcasting as the most effective way to communicate and train their staff.
(http://podcastmatters.wordpress.com/)Below is a list of production roles from the BBC medical drama 'Casualty'. Along with the list you will find a brief description of each role.
Executive producer: is a major role in the entertainment industry. Executive producers vary in involvement, responsibility and power. Some executive producers have hands-on control over every aspect of production, some supervise the producers of a project, some manage the financial aspect of the project, while others are involved in name only.
Production Executive: Not necessarily involved in the technical aspect of production but overseas the aspect of production as a whole.
Series Producer: The Series Producer will be on hand to help produce most aspects of production throughout the entire series of production. They are creatively minded and have excellent organisational skills.
Producers: Coordinate and control all aspects of production, ranging from show idea development and cast hiring to shoot supervision and fact-checking. It is often the producer who is responsible for the show's overall quality and survivability, though the roles depend on the particular show or organization.
Associate Producer: Usually acts as a representative of the Producer, who may share financial, creative, or administrative responsibilities, delegated from that producer. Often, a title granted as a courtesy or to one who made a major financial or creative contribution to the production.
Series Editor: The series editor is a major role within a television shows production and post production. The Series Editor will work closely with the script editor and director to ensure that the final cut meets the standard and requirements laid out by the Executive Producer, as well as humanly possible. The role of the series editor is very creative. They are expected to give the show the 'look and feel' that is required and to make sure that the shows follow a consistent pattern.
Script Editor: The script editor has many responsibilities including finding new script writers, developing storyline and series ideas with writers, and ensuring that scripts are suitable for production. The script editor will work closely with the writer at each draft of their script, giving the writer feedback on the quality of their work, suggesting improvements that can be made whilst also ensuring that practical issues like show continuity and correct running time are adhered to. Unlike the writers, script editors will usually be full-time members of the production team, working closely with the producers.
Director: A television director is usually responsible for directing the actors and other filmed aspects of a television production. His role differs from that of a film director because the major creative control will likely belong to the producer. In general, the actors and other regular artists on a show will be familiar enough with their roles that the director's input will be confined to technical issues. The duties of a television director vary depending on whether the production is live (as in a news broadcast or sports event) or filmed/taped (as in a dramatic production).
In both types of productions, the director is responsible for supervising the placement of cameras (camera blocking), lighting elements, microphones, and props.
Assistant Director (AD): is a person who helps the director in the production of the show. The duties of an AD include setting the shooting schedule, tracking daily progress against the filming production schedule, arranging logistics, preparing daily call sheets, arrival of cast and crew, maintaining order on the set, rehearsing cast, and directing extras.
Script Supervisor: Responsible for maintaining the show's continuity. In the most basic description, the script supervisor is the editor's and writer's representative on set, as well as being the right hand aide to the director. It is the script supervisor's job to make sure that at the end of the day the show can be cut together. In that sense, they back up every department, monitor the script during shooting and make sure that errors in continuity do not occur that would prevent the show from being able to be compiled in the editing room.
Location Manager: The Location Manager is responsible for the finding and securing locations to be used and coordinating the logistics involved for the production to successfully complete its necessary work. They are also the face of the production to the community and responsible for addressing the issues that may arise due to the production's impact on the community.
Unit Manager:
The Unit manager along with assisting in finding the location, manages the unit while at that location. Often also skilled in risk assessment detailing and first aid.
2nd assistant Director: Assists the director by taking a 2nd unit out to shoot less key scenes or scenes that have to be shot at the same time as others due to time constraints.
3rd Assistant Director: Similar to 2nd assistant. Can assist directors on an organisational basis.
Production Co-coordinator: The Production co-coordinator's roles will often very from project to project, but common roles/responsibilities include the co-ordination of the television crew with assignment of studio space and equipment by means of accurate day-to-day schedules. Designs sets and lights for television programs and makes ground plans, elevations, etc. The Production Co-coordinator will also sometimes act as a supervisor to the Location Manager.
Runners: are the most junior members of a television crew. They are responsible for fetching and carrying and doing most of the donkey-work of a production. Their role is usually to support anyone who needs help in a variety of ways, until such time as they have learned enough to assume more responsibilities.
Production designer: is the person with the responsibility of the visual appearance of a production. They design, plan, organize, and arrange set design, equipment availability, as well as the on screen appearance a production will have. A production designer is often referred to also as the set designer, or scenic designer. The set designer is responsible for collaborating with the theatre director to create an environment for the production and then communicating the details of this environment to the technical director, scenic artist and props master.
Art Director's: The Art Director will work directly below the Production Designer, and above the set designer and set decorator. A large part of the art directors roles include the administrative duties attached to the Art Department of a show. They are responsible for assigning tasks to other personnel, keeping track of the art departments budgeting, schedules and overall quality control.
Properties Buyer: The Properties Buyer key role, is to locate and purchase any props needed for the production. The properties buyer will be working to a tight budget and will need to be able to supply props to the standard required, often within a tight deadline.
Properties Master: This role incorporates the maintenance, storage and handling of any props being used in a production.The property master also works with other members of the production managing the physical appearance of the stage or set, for example they might work with the script supervisor to maintain set continuity.
Standby Medical Props: For a medical drama such as Casualty, specific medical props are often used to create realism. These are often provided from the manufacturers of the real equipment or from specialist 'prop shops'. Standby medical props are incase any props are damaged or broken and need to be replaced quickly.
Standby Props: Again, a standby in the event that props should be damaged or broken.
Costume Designer: makes all the clothing and costumes worn by all the actors on screen, as well as designing, planning, and organizing the construction of the garments down to the fabric, colours, and sizes. They greatly contribute to the appearance of the film, and set a particular mood, time, feeling, or genre. They alter the overall appearance of a project with their designs and constructions, including impacting on the style of the project, and how the audience interpret the shows characters.
Costume Assistant: The costume assistant will assist the costume designer by aiding them in costume production,
Dressers: A dresser is involved with changes and maintaining costume quality.
Make-up Artist: is usually a beautician, and applies makeup to anyone appearing on screen. They concentrate on the area above the chest, the face, the top of the head, the fingers, hands, arms, and elbows. Their role is to manipulate an actor's on screen appearance whether it makes them look more youthful, larger, older, or in some cases monstrous. There are also body makeup artist who concentrate their abilities on the body rather than the head. Make-up itself is substances to enhance the beauty of the human body, but can also change the appearance, disguise, or costume someone. Along with the make-up artists, the hair stylists, costume designers, and dress technicians all combine their effort into transforming an actor into a character, or a person into a presenter.
Make up-assistants: The make-Up assistant work directly below the Make-up designer, and will help out in whichever way is required.
Lighting Director's: The role of the Lighting Director within television is to work with the Director, set designer and costume designer - to create the overlook look and feel of the show as required.
Gaffer: is the head electrician at the production set, and is in charge of lighting the stage in accordance with the direction of the cinematographer. In television the term chief lighting director is often used instead of gaffer, and sometimes the Technical Director will light the studio set. The gaffer reports to the Director Of Photography (DOP), Lighting Director (LD) or Lighting Designer, and will usually have an assistant called a best boy and a crew of rigging electricians.
Vision Engineer: functions as crew chief, making sure all positions are manned and all equipment and facilities checked out and ready before the taping session or live broadcast begins. Also responsible for the technical quality of the signal being recorded or broadcast, and often uses waveform monitors and vector scopes to measure video levels.
Camera assistants: The camera assistant will help the camera operators with day-to-day duties. The camera assistant will also be responsible for light technical/ camera maintenance duties.
Camera Trainee: The camera Trainee will be a 'Camera Operator' in the making. The Camera Trainee will work directly below both the Camera assistants and Camera operators.
Grip: A grip is responsible for camera mounting and support, which can include anything beyond a basic tripod. Grips can also be the people that do the laborious work on sets. These type of grips push, pull, roll, and lift various pieces of equipment.
Sound Recordist: Records audio while the shoot is taking place.
Boom Operator: is an assistant of the sound engineer or sound mixer. The main responsibility of the boom operator is microphone placement. They will also place wireless microphones on actors when it is necessary. The boom operator is part of the sound crew, who manages to keep the microphone boom, near to the action, but away from the camera frame, so that it never appears on screen, but allows the microphone to pursue the actors as they move. They work closely with the production sound mixer, or sound recordist, to record all sound while filming including background noises, dialogue, sound effects, and silence.
Sound Trainee: A sound trainee is someone who works with the sound recordist and sound department to gain experience for a future career in sound.
VT Editor: The VT Editor cues and prepares video inserts into a programme. Heavily used in sports programming, they are also responsible for action replays and quickly editing highlights while a show is in progress.
Casting Director: Casts the actors. Usually one of the first crew members attached to the project. In fact, when a Television Pilot is initially cast the Executive Producer and Casting Director are often the only crew members.
Artist Booker: This job requires getting in contact with the artists' agent and booking their time for a programme. They also liase with the artist on set and answer questions regarding the show.
Production Accountant: Is in charge of the budget for the production, makes sure that the the right amount of money is being spent in the right areas and that the production does not go over budget.
Assistant Production Accountant: Works directly below the production accountant to help run the budget for the production.
Researcher: Researches the project ahead of shooting time to increase truth, factual content, creative content, original ideas, background information, and sometimes performs minor searches such as flight details, location conditions, accommodation details, etc. It is their task to inform the director, producer, and writer of all ideas, and knowledge related to what task is being undertaken, or what a scene,\event, prop or backdrop needs to be included to make the show factual and ultimately more believable.
Script Secretary: Makes sure that each department has the most up to date script and makes sure each script is annotated with the latest changes. Keeps scripts in order when not in use.Publicist: Or advertiser has the task of raising public awareness of a production, and ultimately increase viewers and sales of it and its merchandise. The publicist's main task is to stimulate demand for a product through advertising and promotion. Advertisers use several recognizable techniques in order to better convince the public to buy a product.
Picture Publicity: Uses advertising slogans, logos, or a common image to increase familiarity, trust, personality of a production, and the ability for the show to be remembered.
The MCPS-PRS Alliance is the home of the world's best songwriters, composers and music publishers.
We represent the world's music - that's 10 million pieces of music - and enable businesses and individuals to access all the music they need for use in their business, product or project in the most effective way.
Charges for the use of Commercial music in feature films are negotiable. They are generally set in relation to the budget of the film.
Charges for a film primarily for festival exhibition or for a student film are usually based on affordability.
Make: AKG
Price: £229
Application: Concert hall, strings, vocal, brass, acoustic and general music recording.
Dynamic: We can apply uses in different types of recording to this microphone judging by it's polar pattern. The variable polar patterns of this microphone being omnidirectional, cardioid and hyper-cardioid means that this microphone can pick up general sound from all angles (omnidirectional), specific to one angle (cardioid) and extremely accurate to one angle (hyper-cardioid).
This means that this microphone can be used for almost all types of recording, it is however usually advised to be used when recording instruments or voice. This is due to it's polar pattern being able to pick up sound from all angles and the ability to hone in to one direction (recording a single instrument or voice).
Polar Pattern and Frequency Response Curves of the 'AKG C 4000 B'
(Diagrams from the unit's user manual)
Polar Pattern
A microphone's directionality or polar pattern indicates how sensitive it is to sounds arriving at different angles about its central axis. How the physical body of the microphone is oriented relative to the diagrams depends on the microphone design.
Some microphone designs combine several principles in creating the desired polar pattern. This ranges from shielding (meaning diffraction/dissipation/absorption) by the housing itself to electronically combining dual membranes.
An omnidirectional microphone's response is generally considered to be a perfect sphere in three dimensions. In the real world, this is not the case. As with directional microphones, the polar pattern for an "omnidirectional" microphone is a function of frequency. The body of the microphone is not infinitely small and, as a consequence, it tends to get in its own way with respect to sounds arriving from the rear, causing a slight flattening of the polar response.
A unidirectional microphone is sensitive to sounds from only one direction. The sound intensity for a particular frequency is plotted for angles radially from 0 to 360°. (Professional diagrams show these scales and include multiple plots at different frequencies. These diagrams just provide an overview of the typical shapes and their names.)
The most common unidirectional microphone is a cardioid microphone, so named because the sensitivity pattern is heart-shaped. A hyper-cardioid is similar but with a tighter area of front sensitivity and a tiny lobe of rear sensitivity. These two patterns are commonly used as vocal or speech microphones, since they are good at rejecting sounds from other directions.
(Wikipedia)
This source, like all wikipedia information is only semi reliable. We can only assume that the author know what they are talking about in regards to the Microphone's polar pattern. The source does however match information I have collected from other sources, we can therefore assume that it is truthful.
“A microphone that is equally sensitive to sounds coming from every direction is called an omni-directional pick up pattern. The smaller the microphone barrel is, the higher would be the frequencies up to which it would tend to remain omnidirectional. An infinitely small microphone of this type would be omni at all frequencies.
The other basic design, the original "classic" ribbon microphone, placed the ribbon within a magnetic gap. Of course any sound approaching it from either the front or back would cause the ribbon to vibrate in-sync with the sound. Sounds approaching the ribbon from anywhere in the plane across its middle would tend to encounter the ribbon with equal effect on both sides causing little or not motion of the ribbon and hence little or no electrical output."
(Live Sound Reinforcement. by Scott Hunter Stark. 9th edition 2004)
I'm confident that this source is accurate as it came directly from a book regarding sound recording and what equipment to use.
This source is taken from the above website. Being a company who specialize in instruments and recording equipment, we can assume that their information is factual. This website has been awarded 45/45 on satisfaction and low prices.
Frequency Response
This Microphone's Frequency Response is: 20 to 20,000 Hz
Frequency response is the measure of any system's response at the output to a signal of varying frequency (but constant amplitude) at its input. In the audible range it usually referred to in connection with Electronic amplifiers, microphones and loudspeakers. Radio spectrum frequency response can refer to measurements of coaxial cables, category cables, video switchers and wireless communications devices. Subsonic frequency response measurements can include earthquakes and electroencephalography (brain waves). The frequency response is typically characterized by the magnitude of the system's response, measured in dB, and the phase, measured in radians, versus frequency. The frequency response of a system can be measured by:
applying an impulse to the system and measuring its response.
sweeping a constant-amplitude pure tone through the bandwidth of interest and measuring the output level and phase shift relative to the input
applying a signal with a wide frequency spectrum (e.g., maximum length sequence, white noise, or pink noise), and calculating the impulse response by deconvolution of this input signal and the output signal of the system.
simply measuring the output of a system where an input signal isn't practical.
If a system is demonstrated to have a poor frequency response, a digital or analogue filter can be applied to the signals prior to their reproduction to compensate for these deficiencies.
Frequency response curves are often used to indicate the accuracy of amplifiers and speakers for reproducing audio. As an example, a high fidelity amplifier may be said to have a frequency response of 20 Hz - 20,000 Hz ±1 dB. This means that the system amplifies all frequencies within that range within the limits quoted. 'Good frequency response' therefore does not guarantee a specific fidelity, but only indicates that a piece of equipment meets the basic frequency response requirements.
(Wikipedia)